

You gain points for putting out ship fires.
#Blackwake game skin#
More face options, skin tone options, facial hair, improve the female and male player model so that it can be customized to the players wants, tats, better and more clothing options to make the player more unique to the design style of the player. Also more customization: Flags, Sails, Figureheads. Ship cosmetic customization before the start of the game, similar to the character page. If its a body shot then depending on the weapon fired a hole of a certain size would be left behind. If its a headshot the the player head should explode leaving bits of brain pieces everywhere. If a player is shot in the arm then the arm should explode or simply fall off. To make the deaths a bit more realistic perhaps when a player is killed by a sword that part of the body where the last strike happened get's chopped off or if its a body hit then the body gets badly damaged but every strike leaves a bloodly slice. There needs to be ship wheel steering animation. Instruments for the player to play either it being violins or pianos to alleviate boredom and players can vote to kick a player off the instrument and they can be destroyed as well. Enemy AI spawn on cannons and move around repairing holes and work with ship defense and if ammo restocking is too difficult simply have it refresh the ammo after a certain amount of time. So some cabinets, beds and all sorts of interior things could be added.Ī good handbook could educate the masses about naval terms to help with player communication.ĪI ships to battle. It may help a bit but every little bit counts in the end but I only ask of one thing here.Īdd more things into the captain cabins of the ship! They are quite depressing and awfully empty while being quite spacious. Immersion helps players with the feel of the era.
#Blackwake game full#
Lower the damage if you must to a 2 hit kill at full health. Someof the weapons fire more then one round at a time but those guns should be changed to fire every time the player pulls the trigger untill there is no more ammo and a reload is needed and range is different per weapon with 2 seatings, Fire all shots or one at a time. There are a good variety of long range weapons in this game but there could be improvementīows may seem strange but they could be a good rapid fire weapon that deals 2 hit kills with a low range. I believe I saw a gamemode similar to this a while ago and I believe it should be brought back into blackwake.Ī massive map with a massive player count sailing the seas and exploring islands with capturable places and areas to simply explore (This is probably the most impractical thing of all the game modes) The junks may respawn but the frigate must survive the round without sinking. 2 teams both with 2 ships with the goal of capturing a large ship such as a 36 gun frigate similar to the HMS Surprise and you must hold the ship for 10 minutes in order to win the game with a 45 minute time limit for a single round with max player count.Ī large 36 gun frigate vs 2 junks the goal is to sink the other team. There could be 2 versions of this game mode.Ĭapture would simply mean a land invasion while destroy would have either 1 of 2 objectives.ĭestroy the fort by cannon fire or by going into the fort and setting the powder room aflame to destroy the entire fort in a massive earth shaking explosion. With several buildings inside of the fort for simple realism and could be capture points.īut here is something to consider. Since the defenders have no ships their defenses will have to be quite good so I would suggest a 5 point fort for this game more with mortars on each point but not as powerful as the Treasure Island game mode and cannons along the sides of the fortification. The fort can be damaged and can be destroyed if hit too much which would fail both teams.

Its quite straight forward and is somewhat more practical now that cannon distance can be adjusted. The main objective is to capture the enemy fort. The 1v1, 2v2, Treasure Island and TDM is pretty good but can somewhat get repetative so more gamemodes must be put in place so here is some of my suggestions But I would like to say what I think should be added to this glorious game. I've seen many Naval games and played and watched many of them and find them to either be very impressive or very bad in general.


Watching youtubers play the game and I was pretty impressed with the realism of the warfare in this game. I've watched the development and progression of the game for about a year now.
